2024
Ikeda, Atsushi, Kazuya Izumi, Kensuke Katori, Hirokazu Nosato, Keita Kobayashi, Shuhei Suzuki, Shuya Kandori, Masaru Sanuki, Yoichi Ochiai, and Hiroyuki Nishiyama. 2024. “Objective Evaluation of Gaze Location Patterns Using Eye Tracking during Cystoscopy and Artificial Intelligence-Assisted Lesion Detection.” Journal of Endourology 38 (8): 865–70.
Kenta Yamamoto, Ayaka Tsutsui, Yinan Zhao, Ippei Suzuki, Kengo Tanaka, Yusuke Koroyasu, and Yoichi Ochiai. 2024. Documentary Film of Low Vision Boxing: Collaborative Design of Adaptive Kickboxing Experiences. In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA '24). Association for Computing Machinery, New York, NY, USA, Article 641, 1–2. https://doi.org/10.1145/3613905.3649124
Ayaka Tsutsui, Tatsuki Fushimi, Takahito Murakami, Ryosei Kojima, Kengo Tanaka, and Yoichi Ochiai. 2024. HIFU Embossment of Acrylic Sheets. In Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI '24). Association for Computing Machinery, New York, NY, USA, Article 431, 1–23. https://doi.org/10.1145/3613904.3642890
2023
Chinatsu Ozawa, Kenta Yamamoto, Kazuya Izumi, and Yoichi Ochiai. 2023. Alternative Photographic Processes Reimagined: The Role of Digital Tech- nology in Revitalizing Classic Printing Techniques. In SIGGRAPH Asia 2023 Art Papers (SA Art Papers ’23), December 12–15, 2023, Sydney, NSW, Australia. ACM, New York, NY, USA, 9 pages. https://doi.org/10.1145/3610591.3616430
Akihisa Shitara, Miki Namatame, Sayan Sarcar, Yoichi Ochiai, Yuhki Shiraishi, HaptStarter: Designing haptic stimulus start system for deaf and hard of hearing sprinters, International Journal of Human-Computer Studies, Volume 182, 2024, 103168, ISSN 1071-5819, https://doi.org/10.1016/j.ijhcs.2023.103168
Kensuke Katori, Kenta Yamamoto, Ippei Suzuki, Tatsuki Fushimi, and Yoichi Ochiai. 2023. Crossed half-silvered Mirror Array: Fabrication and Evaluation of a See-Through Capable DIY Crossed Mirror Array. In Special Interest Group on Computer Graphics and Interactive Techniques Conference Posters (SIGGRAPH '23 Posters), August 06--10, 2023, Los Angeles, CA, USA. ACM, New York, NY, USA 2 Pages. https://doi.org/10.1145/3588028.3603644
Chinatsu Ozawa, Kenta Yamamoto, Kazuya Izumi, and Yoichi Ochiai. 2023. Give Life Back to Alternative Process: Exploring Handmade Photographic Printing Experiments towards Digital Nature Ecosystem. In Special Interest Group on Computer Graphics and Interactive Techniques Conference Labs (SIGGRAPH '23 Labs), August 06--10, 2023, Los Angeles, CA, USA. ACM, New York, NY, USA 2 Pages. https://doi.org/10.1145/3588029.3599735
Kengo Tanaka, Tatsuki Fushimi, Ayaka Tsutsui, and Yoichi Ochiai. 2023. Text to Haptics: Method and Case Studies of Designing Tactile Graphics for Inclusive Tactile Picture Books by Digital Fabrication and Generative AI. In Special Interest Group on Computer Graphics and Interactive Techniques Conference Labs (SIGGRAPH '23 Labs), August 06--10, 2023, Los Angeles, CA, USA. ACM, New York, NY, USA 2 Pages. https://doi.org/10.1145/3588029.3595471
Shieru Suzuki, Kazuma Aoyama, Ryosei Kojima, Kazuya Izumi, Tatsuki Fushimi, and Yoichi Ochiai. 2023. ExudedVestibule: Enhancing Mid-air Haptics through Galvanic Vestibular Stimulation. In Special Interest Group on Computer Graphics and Interactive Techniques Conference Posters (SIGGRAPH '23 Posters), August 06--10, 2023, Los Angeles, CA, USA. ACM, New York, NY, USA 2 Pages. https://doi.org/10.1145/3588028.3603648
Kazuya Izumi, Shieru Suzuki, Ryogo Niwa, Atsushi Shinoda, Ryo Iijima, Ryosuke Hyakuta & Yoichi Ochiai. (2023). A Preliminary Study on Eye Contact Framework Toward Improving Gaze Awareness in Video Conferences. In: Kurosu, M., Hashizume, A. (eds) Human-Computer Interaction. HCII 2023. Lecture Notes in Computer Science, vol 14011. Springer, Cham. https://doi.org/10.1007/978-3-031-35596-7_31
Yusuke Koroyasu, Thanh-Vinh Nguyen, Shun Sasaguri, Asier Marzo, Iñigo Ezcurdia, Yuuya Nagata, Tatsuya Yamamoto, Nobuhiko Nomura, Takayuki Hoshi, Yoichi Ochiai, Tatsuki Fushimi. "Microfluidic platform using focused ultrasound passing through hydrophobic meshes with jump availability", PNAS Nexus, 2(7), 1–10.
https://doi.org/10.1093/pnasnexus/pgad207
Tomoya Matsumura, Yoichi Ochiai. (2023). A Comparison of Digital Libraries for the Visually Impaired in the United States and Japan. In: Stephanidis, C., Antona, M., Ntoa, S., Salvendy, G. (eds) HCI International 2023 Posters. HCII 2023. Communications in Computer and Information Science, vol 1833. Springer, Cham. https://doi.org/10.1007/978-3-031-35992-7_47
2022
Chinatsu Ozawa, Kenta Yamamoto, Kazuya Izumi, and Yoichi Ochiai. 2022. Computational Alternative Photographic Process toward Sustainable Printing. In SIGGRAPH Asia 2022 Technical Communications (SA ’22 Technical Communications), December 6–9, 2022, Daegu, Republic of Korea. ACM, New York, NY, USA, 4 pages. https://doi.org/10.1145/3550340.3564219
Naruya Kondo, So Kuroki, Ryosuke Hyakuta, Yutaka Matsuo, Shixiang Shane Gu, and Yoichi Ochiai. 2022. Immersive Real World through Deep Billboards. In Special Interest Group on Computer Graphics and Interactive Techniques Conference Immersive Pavilion (SIGGRAPH ’22 Immersive Pavilion), August 07-11, 2022. ACM, New York, NY, USA, 2 pages. https://doi.org/10.1145/3532834.3536210
Kazuya Izumi, Shieru Suzuki, Ryogo Niwa, Atsushi Shinoda, Ryo Iijima, Ryosuke Hyakuta and Yoichi Ochiai (2023). A Preliminary Study on Eye Contact Framework Toward Improving Gaze Awareness in Video Conferences. In: Kurosu, M., Hashizume, A. (eds) Human-Computer Interaction. HCII 2023. Lecture Notes in Computer Science, vol 14011. Springer, Cham. https://doi.org/10.1007/978-3-031-35596-7_31
Suzuki, I., Yamamoto, K., Shitara, A., Hyakuta, R., Iijima, R., Ochiai, Y. (2022). See-Through Captions in a Museum Guided Tour: Exploring Museum Guided Tour for Deaf and Hard-of-Hearing People with Real-Time Captioning on Transparent Display. In: Miesenberger, K., Kouroupetroglou, G., Mavrou, K., Manduchi, R., Covarrubias Rodriguez, M., Penáz, P. (eds) Computers Helping People with Special Needs. ICCHP-AAATE 2022. Lecture Notes in Computer Science, vol 13341. Springer, Cham. https://doi.org/10.1007/978-3-031-08648-9_64
Chieko Nishimura, Naruya Kondo, Takahito Murakami, Maya Torii, Ryogo Niwa, Yoichi Ochiai . (2022). How See the Colorful Scenery?: The Color-Centered Descriptive Text Generation for the Visually Impaired in Japan. In: Stephanidis, C., Antona, M., Ntoa, S. (eds) HCI International 2022 Posters. HCII 2022. Communications in Computer and Information Science, vol 1580. Springer, Cham. https://doi.org/10.1007/978-3-031-06417-3_75
Jingjing Li, Ye Yang, Zhexin Zhang, Yinan Zhao, Vargas Meza Xanat, Yoichi Ochiai . (2022). Visualizing the Electroencephalography Signal Discrepancy When Maintaining Social Distancing: EEG-Based Interactive Moiré Patterns. In: Soares, M.M., Rosenzweig, E., Marcus, A. (eds) Design, User Experience, and Usability: Design for Emotion, Well-being and Health, Learning, and Culture. HCII 2022. Lecture Notes in Computer Science, vol 13322. Springer, Cham. https://doi.org/10.1007/978-3-031-05900-1_12
Yuga Tsukuda, Daichi Tagami, Masaaki Sadasue, Shieru Suzuki, Jun-Li Lu, Yoichi Ochiai. (2022). Calmbots: Exploring Madagascar Cockroaches as Living Ubiquitous Interfaces. In: Antona, M., Stephanidis, C. (eds) Universal Access in Human-Computer Interaction. Novel Design Approaches and Technologies. HCII 2022. Lecture Notes in Computer Science, vol 13308. Springer, Cham. https://doi.org/10.1007/978-3-031-05028-2_35
2021
Ryo Iijima, Akihisa Shitara, Sayan Sarcar, and Yoichi Ochiai. 2021. Word Cloud for Meeting: A Visualization System for DHH People in Online Meetings. In The 23rd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’21), October 18–22, 2021, Virtual Event, USA. ACM, New York, NY, USA, 4 pages. https://doi.org/10.1145/3441852.3476547
Nozomu Yoshida, Kosaku Namikawa, Yusuke Koroyasu, Yoshiki Nagatani, and Yoichi Ochiai. 2021. Auditory-centered Vocal Feedback System Using Solmization for Training Absolute Pitch without GUI. Human-Computer Interaction – INTERACT 2021: 18th IFIP TC 13 International Conference, Bari, Italy, August 30 – September 3, 2021, Proceedings, Part IV, Aug 2021, Pages 3–19. https://doi.org/10.1007/978-3-030-85610-6_1
Shuma Shimizu, Tatsuya Minagawa, James Harry Morris, Xanat Vargas Meza, and Yoichi Ochiai. 2021. Goshuin 2.0: Construction of the World’s Largest Goshuin Dataset and Automatic Generation System of Goshuin with Neural Style Transfer. In Special Interest Group on Computer Graphics and Interactive Techniques Conference Posters (SIGGRAPH ’21 Posters), August 09-13, 2021. ACM, New York, NY, USA, 2 pages. https://doi.org/10.1145/3450618.3469160
Koroyasu, Y., Tagami, D., Hoshi, T., Nagatani, Y., Yoichi, O., & Fushimi, T. (2021). Reflective acoustic metamaterial for dynamic axial sub-wavelength field control in acoustic levitation. The Journal of the Acoustical Society of America, 149(4), A80–A80. https://doi.org/10.1121/10.0004580
Hiroyuki Osone, Jun-Li Lu, and Yoichi Ochiai. 2021. BunCho: AI Supported Story Co-Creation via Unsupervised Multitask Learning to Increase Writers’ Creativity in Japanese. In CHI Conference on Human Factors in Computing Systems Extended Abstracts (CHI ’21 Extended Abstracts), May 8–13, 2021, Yokohama, Japan. ACM, New York, NY, USA, 10 pages. https://doi.org/10.1145/3411763.3450391
Kenta Yamamoto, Ippei Suzuki, Kosaku Namikawa, Kaisei Sato, and Yoichi Ochiai. 2021. Interactive Eye Aberration Correction for Holographic Near-Eye Display. In Augmented Humans International Conference 2021 (AHs ’21), February 22–24, 2021, Rovaniemi, Finland. ACM, New York, NY, USA, 11 pages. https://doi.org/10.1145/3458709.3458955
2020
Kotaro Oomori, Akihisa Shitara, Tatsuya Minagawa, Sayan Sarcar, and Yoichi Ochiai. 2020. A Preliminary Study on Understanding Voice-only Online Meetings Using Emoji-based Captioning for Deaf or Hard of Hearing Users. In The 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’20), October 26–28, 2020, Virtual Event, Greece. ACM, New York, NY, USA, 4 pages. https://doi.org/10.1145/3373625.3418032
2019
Jens Herder, Shinpei Takeda, Kai Vermeegen, Till Davin, Dominique Berners, Bektur Ryskeldiev, Christian Geiger, Ivana Druzetic, and Christian Zimmer. Mixed Reality Art Experiments - Immersive Access to Collective Memories. In Proc. of the Int. Symp. on Electronic Art (ISEA), 2019, pp. 1–9
Akira Ishii, Masaya Tsuruta, Ippei Suzuki, Shuta Nakamae, Junichi Suzuki, and Yoichi Ochiai. 2019. Let Your World Open: CAVE-based Visualization Methods of Public Virtual Reality towards a Shareable VR Experience. In Proceedings of the 10th Augmented Human International Conference 2019 (AH2019). ACM, New York, NY, USA, Article 33, 8 pages. DOI: https://doi.org/10.1145/3311823.3311860
2018
Junjian Zhang, Yaohao Chen, Satoshi Hashizume, Naoya Muramatsu, Kotaro Omomo, Riku Iwasaki, Wataru Kaji, and Yoichi Ochiai. 2018. EXController: enhancing interaction capability for VR handheld controllers using real-time vision sensing. In Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology (VRST '18), Stephen N. Spencer (Ed.). ACM, New York, NY, USA, Article 87, 2 pages. DOI: https://doi.org/10.1145/3281505.3283385
Chun Wei Ooi, Naoya Muramatsu, and Yoichi Ochiai. 2018. Eholo glass: Electroholography glass. A lensless approach to holographic augmented reality near-eye display. In SIGGRAPH Asia 2018 Technical Briefs (SA ’18 Technical Briefs ), December 4–7, 2018, Tokyo, Japan. ACM, New York, NY, USA, 4 pages. https://doi.org/10.1145/3283254.3283288
Yoichi Ochiai, Kazuki Otao, Yuta Itoh, Shouki Imai, Kazuki Takazawa, Hiroyuki Osone, Atsushi Mori, and Ippei Suzuki. 2018. Make your own Retinal Projector: Retinal Near-Eye Displays via Metamaterials. In SIGGRAPH '18 Posters (SIGGRAPH '18). ACM, New York, NY, USA, 2 pages. DOI: https://doi.org/10.1145/3230744.3230810
Yoichi Ochiai, Kazuki Otao, Yuta Itoh, Shouki Imai, Kazuki Takazawa, Hiroyuki Osone, Atsushi Mori, and Ippei Suzuki. 2018. Make your own Retinal Projector: Retinal Near-Eye Displays via Metamaterials. In SIGGRAPH '18 Emerging Technologies (SIGGRAPH '18). ACM, New York, NY, USA, 2 pages. DOI: https://doi.org/10.1145/3214907.3214910
Akira Ishii, Ippei Suzuki, Masaya Tsuruta, Shuta Nakamae, Junichi Suzuki, and Yoichi Ochiai. 2018. ReverseCAVE: CAVE-based Visualization Methods of Public VR Towards Shareable VR Experience. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI EA '18). ACM, New York, NY, USA, Paper VS01, 1 pages. DOI: https://doi.org/10.1145/3170427.3186593
Natsumi Kato*, Hiroyuki Osone*, Daitetsu Sato, Naoya Muramatsu, and Yoichi Ochiai. 2018. DeepWear: a Case Study of Collaborative Design between Human and Artificial Intelligence. In Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '18). ACM, New York, NY, USA, 529-536. DOI: https://doi.org/10.1145/3173225.3173302 (* Joint first authorship.)
2017
Mose Sakashita, Yuta Sato, Ayaka Ebisu, Keisuke Kawahara, Satoshi Hashizume, Naoya Muramatsu, and Yoichi Ochiai. 2017. Haptic marionette: wrist control technology combined with electrical muscle stimulation and hanger reflex. In SIGGRAPH Asia 2017 Posters (SA '17). ACM, New York, NY, USA, Article 33, 2 pages. DOI: https://doi.org/10.1145/3145690.3145743
Riku Iwasaki, Yuta Sato, Ippei Suzuki, Atsushi Shinoda, Kenta Yamamoto, Kohei Ogawa, and Yoichi Ochiai. 2017. Silk fabricator: using silkworms as 3D printers. In SIGGRAPH Asia 2017 Posters (SA '17). ACM, New York, NY, USA, Article 46, 2 pages. DOI: https://doi.org/10.1145/3145690.3145704
Kazuki Otao, Yuta Itoh, Hiroyuki Osone, Kazuki Takazawa, Shunnosuke Kataoka, and Yoichi Ochiai. 2017. Light field blender: designing optics and rendering methods for see-through and aerial near-eye display. In SIGGRAPH Asia 2017 Technical Briefs (SA '17). ACM, New York, NY, USA, Article 9, 4 pages. DOI: https://doi.org/10.1145/3145749.3149425
Akira Ishii, Masaya Tsuruta, Ippei Suzuki, Shuta Nakamae, Tatsuya Minagawa, Junichi Suzuki, and Yoichi Ochiai. 2017. ReverseCAVE experience: providing reverse perspectives for sharing VR experience. In SIGGRAPH Asia 2017 VR Showcase (SA '17). ACM, New York, NY, USA, Article 9, 2 pages. DOI: https://doi.org/10.1145/3139468.3139482
Satoshi Hashizume, Ippei Suzuki, Kazuki Takazawa, Ryuichiro Sasaki, Yoshikuni Hashimoto, and Yoichi Ochiai. 2017. Telewheelchair: a demonstration of the intelligent electric wheelchair system towards human-machine. In SIGGRAPH Asia 2017 Emerging Technologies (SA '17). ACM, New York, NY, USA, Article 15, 1 pages. DOI: https://doi.org/10.1145/3132818.3132834
Akira Ishii, Masaya Tsuruta, Ippei Suzuki, Shuta Nakamae, Tatsuya Minagawa, Junichi Suzuki, and Yoichi Ochiai. 2017. ReverseCAVE: providing reverse perspectives for sharing VR experience. In ACM SIGGRAPH 2017 Posters (SIGGRAPH '17). ACM, New York, NY, USA, Article 28, 2 pages. DOI: https://doi.org/10.1145/3102163.3102208
Amy Koike, Satoshi Hashizume, Kazuki Takazawa, Mose Sakashita, Daitetsu Sato, Keisuke Kawahara, and Yoichi Ochiai. 2017. Digital fabrication and manipulation method for underwater display and entertainment. In ACM SIGGRAPH 2017 Posters (SIGGRAPH '17). ACM, New York, NY, USA, Article 76, 2 pages. DOI: https://doi.org/10.1145/3102163.3102226
Ippei Suzuki, Satoshi Hashizume, Kazuki Takazawa, Ryuichiro Sasaki, Yoshikuni Hashimoto, and Yoichi Ochiai. 2017. Telewheelchair: The intelligent electric wheelchair system towards human-machine combined environmental supports. In ACM SIGGRAPH 2017 Posters (SIGGRAPH '17). ACM, New York, NY, USA, Article 30, 1 pages. DOI: https://doi.org/10.1145/3102163.3102238
Yoichi Ochiai, Tatsuya Minagawa, Takayuki Hoshi, Daitetsu Sato, Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Ippei Suzuki, Atsushi Shinoda, and Kazuyoshi Kubokawa. 2017. LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation. In ACM SIGGRAPH 2017 Posters (SIGGRAPH '17). ACM, New York, NY, USA, Article 7, 2 pages. DOI: https://doi.org/10.1145/3102163.3102233
Yoichi Ochiai, Tatsuya Minagawa, Takayuki Hoshi, Daitetsu Sato, Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Ippei Suzuki, Atsushi Shinoda, and Kazuyoshi Kubokawa. 2017. LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation. In ACM SIGGRAPH 2017 Studio (SIGGRAPH '17). ACM, New York, NY, USA, Article 5, 2 pages. DOI: https://doi.org/10.1145/3084863.3084871
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atushi Shinoda, Akira Ishii, Takatoshi Yoshida, and Yoichi Ochiai. 2017. Gushed Light Field: Video Showcase of Aerosol-Based Fog Display. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '17). ACM, New York, NY, USA, 453-453. DOI: https://doi.org/10.1145/3027063.3049774
Ayaka Ebisu, Satoshi Hashizume, Kenta Suzuki, Akira Ishii, Mose Sakashita, and Yoichi Ochiai. 2017. Stimulated percussions: method to control human for learning music by using electrical muscle stimulation. In Proceedings of the 8th Augmented Human International Conference (AH '17). ACM, New York, NY, USA, , Article 33 , 5 pages. DOI: https://doi.org/10.1145/3041164.3041202
Kazuki Takazawa, Kenta Suzuki, Shinji Sakamoto, Ryuichiro Sasaki, Yoshikuni Hashimoto, and Yoichi Ochiai. 2017. Leaked light field from everyday material: designing material property remained light-field display. In Proceedings of the 8th Augmented Human International Conference (AH '17). ACM, New York, NY, USA, , Article 5 , 9 pages. DOI: https://doi.org/10.1145/3041164.3041174
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, and Yoichi Ochiai. 2017. Design method for gushed light field: aerosol-based aerial and instant display. In Proceedings of the 8th Augmented Human International Conference (AH '17). ACM, New York, NY, USA, , Article 1 , 10 pages. DOI: https://doi.org/10.1145/3041164.3041170
2016
Yuki Kubo, Hirobumi Tomita, Shuta Nakamae, Takayuki Hoshi, and Yoichi Ochiai. 2016. Bubble Cloud: Projection of an Image onto a Bubble Cluster. In Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology (ACE2016). ACM, New York, NY, USA, , Article 41 , 4 pages. DOI: https://doi.org/10.1145/3001773.3001815
Yuzu Saijo, Kenta Suzuki, Nobutaka Ito, Amy Koike, and Yoichi Ochiai. 2016. Human Coded Orchestra: a System for Extemporary Group Singing Performance. In Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology (ACE2016). ACM, New York, NY, USA, , Article 42 , 6 pages. DOI: https://doi.org/10.1145/3001773.3001811
Keisuke Kawahara, Mose Sakashita, Amy Koike, Ippei Suzuki, Kenta Suzuki, and Yoichi Ochiai. 2016. Transformed Human Presence for Puppetry. In Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology (ACE2016). ACM, New York, NY, USA, , Article 38 , 6 pages. DOI: https://doi.org/10.1145/3001773.3001813
Yuzu Saijo, Kenta Suzuki, Nobutaka Ito, Amy Koike, and Yoichi Ochiai. 2016. Human coded orchestra: a system for extemporary group singing performance. In SIGGRAPH ASIA 2016 Posters (SA '16). ACM, New York, NY, USA, , Article 27 , 1 pages.DOI: http://doi.acm.org/10.1145/3005274.3005296
Kazuki Takazawa, Kenta Suzuki, Shinji Sakamoto, Ryuichiro Sasaki, Yoshikuni Hashimoto, and Yoichi Ochiai. 2016. Leaked light field from everyday material: designing material property remained light-field display. In SIGGRAPH ASIA 2016 Posters (SA '16). ACM, New York, NY, USA, , Article 7 , 2 pages. DOI: https://doi.org/10.1145/3005274.3005313
Ayaka Ebisu, Satoshi Hashizume, Kenta Suzuki, Akira Ishii, Mose Sakashita, and Yoichi Ochiai. 2016. Stimulated percussions: techniques for controlling human as percussive musical instrument by using electrical muscle stimulation. In SIGGRAPH ASIA 2016 Posters (SA '16). ACM, New York, NY, USA, , Article 37 , 2 pages. DOI: https://doi.org/10.1145/3005274.3005324
Amy Koike, Satoshi Hashizume, Mose Sakashita, Yuki Kimura, Daitetsu Sato, Keita Kanai, and Yoichi Ochiai. 2016. Syringe-worked mermaid: computational fabrication and stabilization method for cartesian diver. In SIGGRAPH ASIA 2016 Posters (SA '16). ACM, New York, NY, USA, , Article 35 , 2 pages. DOI: https://doi.org/10.1145/3005274.3005316
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, and Yoichi Ochiai. 2016. Gushed light field: design method for aerosol-based fog display. In SIGGRAPH ASIA 2016 Posters (SA '16). ACM, New York, NY, USA, , Article 26 , 2 pages. DOI: https://doi.org/10.1145/3005274.3005295
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, and Yoichi Ochiai. 2016. Gushed light field: design method for aerosol-based fog display. In SIGGRAPH ASIA 2016 Emerging Technologies (SA '16). ACM, New York, NY, USA, Article 9, 2 pages. DOI: https://doi.org/10.1145/2988240.2988244
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atushi Shinoda, Akira Ishii, Takatoshi Yoshida, and Yoichi Ochiai. 2016. Gushed Diffusers: Fast-moving, Floating, and Lightweight Midair Display. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology (UIST '16 Adjunct). ACM, New York, NY, USA, 69-70. DOI: http://dx.doi.org/10.1145/2984751.2985706
Akira Ishii, Ippei Suzuki, Shinji Sakamoto, Keita Kanai, Kazuki Takazawa, Hiraku Doi, and Yoichi Ochiai. 2016. Optical Marionette: Graphical Manipulation of Human's Walking Direction. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology (UIST '16). ACM, New York, NY, USA, 705-716. DOI: http://dx.doi.org/10.1145/2984511.2984545
Mose Sakashita, Keisuke Kawahara, Amy Koike, Kenta Suzuki, Ippei Suzuki, and Yoichi Ochiai. 2016. Yadori: mask-type user interface for manipulation of puppets. In ACM SIGGRAPH 2016 Emerging Technologies (SIGGRAPH '16). ACM, New York, NY, USA, , Article 23 , 1 pages. DOI: http://dx.doi.org/10.1145/2929464.2929478
Akira Ishii, Ippei Suzuki, Shinji Sakamoto, Keita Kanai, Kazuki Takazawa, Hiraku Doi, and Yoichi Ochiai. 2016. Graphical manipulation of human's walking direction with visual illusion. In ACM SIGGRAPH 2016 Posters (SIGGRAPH '16). ACM, New York, NY, USA, , Article 9 , 2 pages. DOI: http://dx.doi.org/10.1145/2945078.2945087
Akira Ishii, Ippei Suzuki, Shinji Sakamoto, Keita Kanai, Kazuki Takazawa, Hiraku Doi, and Yoichi Ochiai. 2016. Graphical manipulation of human's walking direction with visual illusion. In ACM SIGGRAPH 2016 Emerging Technologies (SIGGRAPH '16). ACM, New York, NY, USA, , Article 8 , 2 pages. DOI: http://dx.doi.org/10.1145/2929464.2967926
Yoichi Ochiai, Pixels towards Pixies: Post-Multimedia interactions with Air-Based Media, SID Symposium Digest of Technical Papers Issue 1, San Francisco, CA, May 22–May 27, 2016, Volume 47, Issue 1, pages 79–82, May 2016, DOI: 10.1002/sdtp.10615. (Invited Talk)
2015
Stefanie Mueller, Laura Devendorf, Stelian Coros, Yoichi Ochiai, Madeline Gannon, Patrick Baudisch. CrossFAB: Bridging the Gap between Personal Fabrication Research in HCI, Computer Graphics, Robotics, Design, Art, Architecture, and Material Science. Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, 3431-3437, San Fransisco, CA, United States, 2016.5.
Hiroshi Ishii, Jun Rekimoto, Masahiko Inami, Yoichi Ochiai, Hiroo Iwata, “ Post Pixels: Beyond Tangible Bits, Towards Radical Atoms”, Featured Sessions, SIGGRAPH Asia 2015, Kobe, 2015-11-4.
Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Jun Rekimoto, Satoshi Hasegawa, and Yoshio Hayasaki. 2015. Fairy lights in femtoseconds: aerial and volumetric graphics rendered by focused femtosecond laser combined with computational holographic fields. In ACM SIGGRAPH 2015 Posters (SIGGRAPH '15). ACM, New York, NY, USA, , Article 72 , 1 pages. DOI=http://dx.doi.org/10.1145/2787626.2792630
Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Jun Rekimoto, Satoshi Hasegawa, and Yoshio Hayasaki. 2015. Fairy lights in femtoseconds: aerial and volumetric graphics rendered by focused femtosecond laser combined with computational holographic fields. In ACM SIGGRAPH 2015 Emerging Technologies (SIGGRAPH '15). ACM, New York, NY, USA, , Article 10 , 1 pages. DOI=http://dx.doi.org/10.1145/2782782.2792492
Masaya Takasaki, Daisuke Yamaguchi, Yoichi Ochiai, Takayuki Hoshi, and Takeshi Mizuno: Between Smoothness and Stickiness, Proc. IEEE World Haptics Conference, D-46, Chicago, Illinois (USA), 22-26 June, 2015.
Takao Komine, Kosetsu Ikeda, Yoichi Ochiai, Keiichi Zempo, Hiroshi Itsumura, Modeling of Enjyo via Process of Consensus Formation on SNS, Proceedings of the International Conference on Social Modeling and Simulation, plus Econophysics Colloquium 2014, p301-310, Springer, 2015.
Yoichi Ochiai, Takayuki Hoshi, Kota Kumagai, Jun Rekimoto, Satoshi Hasegawa, and Yoshio Hayasaki: Fairy Lights, 17th International Conferences and Exhibition of Virtual Technologies and Uses (Laval Virtual 2015), Laval Virtual Awards, Laval (France), 8-12 Apr., 2015.
2014
Takao Komine, Kosetsu Ikeda, Yoichi Ochiai, Keiichi Zempo and Hiroshi Itsumura: "Modeling of ENJYO via process of consensus formation on SNS," Abstract of SMSEC2014 (Social Modeling and Simulations + Econophysics Colloquium 2014), USB distribution, 5pC4, Nichii Gakkan, Kobe, Japan 5, November, 2014).
2013
oichi Ochiai, Alexis Oyama, Takayuki Hoshi, and Jun Rekimoto: Poppable Display: A Display Which Enables People to Interact with Popping, Breaking, and Tearing, Proc. 2nd 2013 IEEE Global Conference on Consumer Electronics (GCCE 2013), pp. 124-128, Makuhari (Japan), 1-4 Oct., 2013.
Yoichi Ochiai, Alexis Oyama, Takayuki Hoshi, and Jun Rekimoto: Reflective, Deformable, Colloidal Display: A Waterfall-Based Colloidal Membrane Using Focused Ultrasonic Waves, Proc. ACM SIGGRAPH 2013, Article No. 49, Anaheim, California (USA), 21-25 Jul., 2013. [Poster] [Student Research Competition Semi-Finalist (15 student posters) / 23 Jul. 2013]
2012
2011
2010