Digital Fabrication and Manipulation Method for Underwater Display and Entertainment

2017. 07. 24

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Amy Koike, Satoshi Hashizume, Kazuki Takazawa, Mose Sakashita, Daitetsu Sato, Keisuke Kawahara, and Yoichi Ochiai. 2017. Digital fabrication and manipulation method for underwater display and entertainment. In ACM SIGGRAPH 2017 Posters (SIGGRAPH ’17). ACM, New York, NY, USA, Article 76, 2 pages. DOI: https://doi.org/10.1145/3102163.3102226

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