Immersive Real World through Deep Billboards

2022. 07. 25

Naruya Kondo, So Kuroki, Ryosuke Hyakuta, Yutaka Matsuo, Shixiang Shane Gu, and Yoichi Ochiai. 2022. Immersive Real World through Deep Billboards. In Special Interest Group on Computer Graphics and Interactive Techniques Conference Immersive Pavilion (SIGGRAPH ’22 Immersive Pavilion), August 07-11, 2022. ACM, New York, NY, USA, 2 pages. https://doi.org/10.1145/3532834.3536210

International Conference Publication
DeepBillboards