Thesis
Optimization of Computer generated holography rendering and optical design for a compact and large eyebox Augmented Reality glass
Ooi Chun Wei. 2019. Optimization of Computer generated holography rendering and optical design for a compact and large eyebox Augmented Reality glass. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/00159804
READ MOREComputational Personalization through Physical and Aesthetic Featured Digital Fabrication
Ryota Kawamura. 2019. Computational Personalization through Physical and Aesthetic Featured Digital Fabrication. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/00159785
READ MOREEnhancing Interaction Capability for VR Handheld Controllers: Exploratory Approaches using Swept Frequency Capacitive Sensing and Vision Sensing in Real-time
Zhang Junjian. 2019. Enhancing Interaction Capability for VR Handheld Controllers: Exploratory Approaches using Swept Frequency Capacitive Sensing and Vision Sensing in Real-time. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/00159807
READ MOREThe Remote Controllable Electric Wheelchair System combined Human and Machine Intelligence for Caregivers and Care Receivers
Satoshi Hashizume. 2019. The Remote Controllable Electric Wheelchair System combined Human and Machine Intelligence for Caregivers and Care Receivers. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/00159796
READ MOREDevelopment of user interface system using magnetic force by digital fabrication technology
Kazuki Takazawa. 2019. Development of user interface system using magnetic force by digital fabrication technology. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/00159792
READ MOREMultilayer Fluorescent Images under UV Light
Kenta Yamamoto. 2019. Multilayer Fluorescent Images under UV Light. Thesis (Bachelor of Science in Media Sciences and Engineering), University of Tsukuba.
READ MORESynthetic Bokeh and Removal Glare for Point Light Source
Atsushi Mori. 2019. Synthetic Bokeh and Removal Glare for Point Light Source. Thesis (Bachelor of Science in Media Sciences and Engineering), University of Tsukuba.
READ MOREOptical Design for See-Through Near-Eye Display using Dihedral Corner Reflector Array
Kazuki Otao. 2019. Optical Design for See-Through Near-Eye Display using Dihedral Corner Reflector Array. Thesis (Bachelor of Science in Media Sciences and Engineering), University of Tsukuba.
READ MORE高周波照明を用いた光音響イメージングにおける散乱光除去に関する検討
Yuzuha Ito. 2019. 高周波照明を用いた光音響イメージングにおける散乱光除去に関する検討. 筑波大学 学士(図書館情報学)学位論文. University of Tsukuba. https://klis.tsukuba.ac.jp/current-students/thesis-2018.html
READ MORESurrounding Audio systems from Single-point Directed and Located Speakers
Yuta Sato. 2018. Surrounding Audio systems from Single-point Directed and Located Speakers. Thesis (Bachelor of Science in Media Sciences and Engineering), University of Tsukuba.
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