Thesis

Optimization of Computer generated holography rendering and optical design for a compact and large eyebox Augmented Reality glass

Ooi Chun Wei. 2019. Optimization of Computer generated holography rendering and optical design for a compact and large eyebox Augmented Reality glass. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/00159804

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Computational Personalization through Physical and Aesthetic Featured Digital Fabrication

Ryota Kawamura. 2019. Computational Personalization through Physical and Aesthetic Featured Digital Fabrication. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/00159785

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Enhancing Interaction Capability for VR Handheld Controllers: Exploratory Approaches using Swept Frequency Capacitive Sensing and Vision Sensing in Real-time

Zhang Junjian. 2019. Enhancing Interaction Capability for VR Handheld Controllers: Exploratory Approaches using Swept Frequency Capacitive Sensing and Vision Sensing in Real-time. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/00159807

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The Remote Controllable Electric Wheelchair System combined Human and Machine Intelligence for Caregivers and Care Receivers

Satoshi Hashizume. 2019. The Remote Controllable Electric Wheelchair System combined Human and Machine Intelligence for Caregivers and Care Receivers. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/00159796

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Development of user interface system using magnetic force by digital fabrication technology

Kazuki Takazawa. 2019. Development of user interface system using magnetic force by digital fabrication technology. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/00159792

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Multilayer Fluorescent Images under UV Light

Kenta Yamamoto. 2019. Multilayer Fluorescent Images under UV Light. Thesis (Bachelor of Science in Media Sciences and Engineering), University of Tsukuba.

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Synthetic Bokeh and Removal Glare for Point Light Source

Atsushi Mori. 2019. Synthetic Bokeh and Removal Glare for Point Light Source. Thesis (Bachelor of Science in Media Sciences and Engineering), University of Tsukuba.

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Optical Design for See-Through Near-Eye Display using Dihedral Corner Reflector Array

Kazuki Otao. 2019. Optical Design for See-Through Near-Eye Display using Dihedral Corner Reflector Array. Thesis (Bachelor of Science in Media Sciences and Engineering), University of Tsukuba.

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高周波照明を用いた光音響イメージングにおける散乱光除去に関する検討

Yuzuha Ito. 2019. 高周波照明を用いた光音響イメージングにおける散乱光除去に関する検討. 筑波大学 学士(図書館情報学)学位論文. University of Tsukuba. https://klis.tsukuba.ac.jp/current-students/thesis-2018.html

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Surrounding Audio systems from Single-point Directed and Located Speakers

Yuta Sato. 2018. Surrounding Audio systems from Single-point Directed and Located Speakers. Thesis (Bachelor of Science in Media Sciences and Engineering), University of Tsukuba.

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