Thesis

Tunable Weight Perception By Combining Multiple Visual Effects

Ryosuke Hyakuta. 2022.Tunable Weight Perception By Combining Multiple Visual Effects. Thesis (Bachelor of Science in Media Sciences and Engineering), University of Tsukuba.

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Field-of-View Expansion for Holographic Near-Eye Displays

Kaisei Sato. 2021. Field-of-View Expansion for Holographic Near-Eye Displays. Thesis (Bachelor of Science in Media Sciences and Engineering), University of Tsukuba.

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Digital Fabricated and Machine-Generated Masks in Covid-19: Design Methodology, Functions, and Datasets of Masks

Kengo Tanaka. 2021. Digital Fabricated and Machine-Generated Masks in Covid-19: Design Methodology, Functions, and Datasets of Masks. Thesis (Bachelor of Science in Media Sciences and Engineering), University of Tsukuba.

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A study towards multilingual singable song

Kotaro Omomo. 2021. A study towards multilingual singable song. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/0002001712

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A Study on Embodied Expressions in Remote Teleconference

Kohei Ogawa. 2021. A Study on Embodied Expressions in Remote Teleconference. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/0002001788

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High-Speed Projection Method to PreventSecret Photography with Small Cameras

Ippei Suzuki. 2021. High-Speed Projection Method to Prevent Secret Photography with Small Cameras. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/0002001794

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The Effect of Spatio-Temporal Resolutionand Camera Work on the Dance Appreciation Experience

Ryosuke Suzuki. 2021. The Effect of Spatio-Temporal Resolutionand Camera Work on the Dance Appreciation Experience. Thesis (Master of Science in Informatics), University of Tsukuba. https://doi.org/10.15068/0002001799

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Interactive Eye Aberration Correction for Holographic Near-Eye Display

Kenta Yamamoto. 2021. Interactive Eye Aberration Correction for Holographic Near-Eye Display. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/0002001814

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Goshuin 2.0 –Construction of the World’s Largest Goshuin Dataset andAutomatic Generation of Goshuin with Neural Style Transfer–

Shuma Shimizu. 2021. Goshuin 2.0 -Construction of the World’s Largest Goshuin Dataset andAutomatic Generation of Goshuin with Neural Style Transfer-. Thesis (Bachelor of Arts in Library and Information Science), University of Tsukuba. http://klis.tsukuba.ac.jp/thesis_2020.html

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Generation of airborne speakers using laser-induced breakdown

Yuta Sato. 2020. Generation of airborne speakers using laser-induced breakdown. Thesis (Master of Science in Informatics), University of Tsukuba. http://hdl.handle.net/2241/00162713

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