Satoshi Hashizume

M.S.STUDENTS

博士前期課程学生

Education

筑波大学
図書館情報メディア研究科 図書館情報メディア専攻2年

University of Tsukuba
Graduate School of Library, Information and Media Studies
Master's Program in Library, Information and Media Studies
M2

B.A. in Media Art and Sciences (Computer Science)
Apr. 2015 to Mar. 2017
University of Tsukuba
School of Informatics
College of Media Arts, Science and Technology
2017年 筑波大学情報学群情報メディア創成学類 卒業

Profile

橋爪 智 – はしづめ さとし

1994年生まれ。筑波大学図書館情報メディア研究科修士課程2年。デジタルネイチャー研究室所属。Computer Graphics、Entertainment Computing、HCIなど幅広い領域で研究活動に従事。2016年にはSIGGRAPH2016にて「Cross-Field Haptics」を発表しACM Student Research Competitionで2位を受賞。「Telewheelchair」はThe James Dyson Award 国際TOP20に選出されている。

Satoshi Hashizume

Master’s Program in Library, Information and Media Studies M2, Digital Nature Group

Researching new haptics device with Yoichi Ochiai.

Researching new interaction device(e.g. haptics, tangible).

Mail: hashizume (-at-) digitalnature.slis.tsukuba.ac.jp
Web : http://www.luma.blue/

Satoshi Hashizume, Akira Ishii, Kenta, Suzuki, Kazuki Takazawa, and Yoichi OchiaiTrans-scale Playground: An Immersive Visual Telexistence System for Human Adaptation, In HCI International 2019 (to appear).

Satoshi Hashizume, Amy Koike, Takayuki Hoshi, and Yoichi Ochiai, Sonovortex: Aerial Haptic Layer Rendering by Aerodynamic Vortex and Focused Ultrasound, In HCI International 2019 (to appear).

Kazuki Takazawa, Satoshi Hashizume, Ryota Kawamura, and Yoichi Ochiai. 2018. Morpho Sculptures: Digital Fabrication Methods of Engraving Flat Materials into Shape Changing Interfaces. In HCI International 2019 (to appear).

Junjian Zhang, Yaohao Chen, Satoshi Hashizume, Naoya Muramatsu, Kotaro Omomo, Riku Iwasaki, Kaji Wataru, and Yoichi Ochiai. 2018. EXController: enhancing interaction capability for VR handheld controllers using real-time vision sensing. In Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology (VRST ’18), Stephen N. Spencer (Ed.). ACM, New York, NY, USA, Article 87, 2 pages. DOI: https://doi.org/10.1145/3281505.3283385

Satoshi Hashizume, Akira Ishii, Kenta Suzuki, Kazuki Takazawa, and Yoichi Ochiai. 2018. Trans-scale Playground: An Immersive Visual Telexistence System for Human Adaptation. In The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings (UIST ’18 Adjunct). ACM, New York, NY, USA, 66-68. DOI: https://doi.org/10.1145/3266037.3266103

Ayaka Ebisu, Satoshi Hashizume, and Yoichi Ochiai. 2018. Building a feedback loop between electrical stimulation and percussion learning. In ACM SIGGRAPH 2018 Studio (SIGGRAPH ’18). ACM, New York, NY, USA, Article 1, 2 pages. DOI: https://doi.org/10.1145/3214822.3214824

Hashizume S., Sakamoto S., Suzuki K., Ochiai Y. (2018) LIVEJACKET: Wearable Music Experience Device with Multiple Speakers. In: Streitz N., Konomi S. (eds) Distributed, Ambient and Pervasive Interactions: Understanding Humans. DAPI 2018. Lecture Notes in Computer Science, vol 10921. Springer, Cham. DOI: https://doi.org/10.1007/978-3-319-91125-0_30

Koike A., Takazawa K., Hashizume S., Sakashita M., Sato D., Ochiai Y. (2018) Redesign of Cartesian Diver for Underwater Expression Combining Dynamic Fabrication with Non-contact Manipulation. In: Stephanidis C. (eds) HCI International 2018 – Posters’ Extended Abstracts. HCI 2018. Communications in Computer and Information Science, vol 850. Springer, Cham
https://doi.org/10.1007/978-3-319-92270-6_33

Satoshi Hashizume, Ippei Suzuki, Kazuki Takazawa, Ryuichiro Sasaki, and Yoichi Ochiai. 2018. Telewheelchair: the Remote Controllable Electric Wheelchair System combined Human and Machine Intelligence. In Proceedings of the 9th Augmented Human International Conference (AH ’18). ACM, New York, NY, USA, Article 7, 9 pages. DOI: https://doi.org/10.1145/3174910.3174914

Mose Sakashita, Yuta Sato, Ayaka Ebisu, Keisuke Kawahara, Satoshi Hashizume, Naoya Muramatsu, and Yoichi Ochiai. 2017. Haptic marionette: wrist control technology combined with electrical muscle stimulation and hanger reflex. In SIGGRAPH Asia 2017 Posters (SA ’17). ACM, New York, NY, USA, Article 33, 2 pages. DOI: https://doi.org/10.1145/3145690.3145743

Satoshi Hashizume, Ippei Suzuki, Kazuki Takazawa, Ryuichiro Sasaki, Yoshikuni Hashimoto, and Yoichi Ochiai. 2017. Telewheelchair: a demonstration of the intelligent electric wheelchair system towards human-machine. In SIGGRAPH Asia 2017 Emerging Technologies (SA ’17). ACM, New York, NY, USA, Article 15, 1 pages. DOI: https://doi.org/10.1145/3132818.3132834

Satoshi Hashizume, Amy Koike, Takayuki Hoshi, and Yoichi Ochiai. 2017. Sonovortex: rendering multi-resolution aerial haptics by aerodynamic vortex and focused ultrasound. In ACM SIGGRAPH 2017 Posters (SIGGRAPH ’17). ACM, New York, NY, USA, Article 57, 2 pages. DOI: https://doi.org/10.1145/3102163.3102178

Amy Koike, Satoshi Hashizume, Kazuki Takazawa, Mose Sakashita, Daitetsu Sato, Keisuke Kawahara, and Yoichi Ochiai. 2017. Digital fabrication and manipulation method for underwater display and entertainment. In ACM SIGGRAPH 2017 Posters (SIGGRAPH ’17). ACM, New York, NY, USA, Article 76, 2 pages. DOI: https://doi.org/10.1145/3102163.3102226

Kazuki Takazawa, Satoshi Hashizume, Ryuichiro Sasaki, Yoshikuni Hashimoto, and Yoichi Ochiai. 2017. Morpho sculptures: digital fabrication methods of engraving flat materials into shape changing user interfaces. In ACM SIGGRAPH 2017 Posters (SIGGRAPH ’17). ACM, New York, NY, USA, Article 56, 2 pages. DOI: https://doi.org/10.1145/3102163.3102165

Ippei Suzuki, Satoshi Hashizume, Kazuki Takazawa, Ryuichiro Sasaki, Yoshikuni Hashimoto, and Yoichi Ochiai. 2017. Telewheelchair: The intelligent electric wheelchair system towards human-machine combined environmental supports. In ACM SIGGRAPH 2017 Posters (SIGGRAPH ’17). ACM, New York, NY, USA, Article 30, 1 pages. DOI: https://doi.org/10.1145/3102163.3102238

Yoichi Ochiai, Tatsuya Minagawa, Takayuki Hoshi, Daitetsu Sato, Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Ippei Suzuki, Atsushi Shinoda, and Kazuyoshi Kubokawa. 2017. LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation. In ACM SIGGRAPH 2017 Posters (SIGGRAPH ’17). ACM, New York, NY, USA, Article 7, 2 pages. DOI: https://doi.org/10.1145/3102163.3102233

S. Hashizume, K. Takazawa, A. Koike and Y. Ochiai, “Cross-field haptics: Multiple direction haptics combined with magnetic and electrostatic fields,” 2017 IEEE World Haptics Conference (WHC), Munich, 2017, pp. 370-375. DOI: https://doi.org/10.1109/WHC.2017.7989930

Yoichi Ochiai, Tatsuya Minagawa, Takayuki Hoshi, Daitetsu Sato, Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Ippei Suzuki, Atsushi Shinoda, and Kazuyoshi Kubokawa. 2017. LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation. In ACM SIGGRAPH 2017 Studio (SIGGRAPH ’17). ACM, New York, NY, USA, Article 5, 2 pages. DOI: https://doi.org/10.1145/3084863.3084871

Ayaka Ebisu, Satoshi Hashizume, Kenta Suzuki, Akira Ishii, Mose Sakashita, and Yoichi Ochiai. 2017. Stimulated percussions: method to control human for learning music by using electrical muscle stimulation. In Proceedings of the 8th Augmented Human International Conference (AH ’17). ACM, New York, NY, USA, , Article 33 , 5 pages. DOI: https://doi.org/10.1145/3041164.3041202

Ayaka Ebisu, Satoshi Hashizume, Kenta Suzuki, Akira Ishii, Mose Sakashita, and Yoichi Ochiai. 2016. Stimulated percussions: techniques for controlling human as percussive musical instrument by using electrical muscle stimulation. In SIGGRAPH ASIA 2016 Posters (SA ’16). ACM, New York, NY, USA, , Article 37 , 2 pages. DOI: https://doi.org/10.1145/3005274.3005324

Amy Koike, Satoshi Hashizume, Mose Sakashita, Yuki Kimura, Daitetsu Sato, Keita Kanai, and Yoichi Ochiai. 2016. Syringe-worked mermaid: computational fabrication and stabilization method for cartesian diver. In SIGGRAPH ASIA 2016 Posters (SA ’16). ACM, New York, NY, USA, , Article 35 , 2 pages. DOI: https://doi.org/10.1145/3005274.3005316

Satoshi Hashizume, Kazuki Takazawa, Amy Koike, and Yoichi Ochiai. 2016. Cross-field haptics: tactile device combined with magnetic and electrostatic fields for push-pull haptics. In SIGGRAPH ASIA 2016 Emerging Technologies (SA ’16). ACM, New York, NY, USA, , Article 13 , 2 pages. DOI: https://doi.org/10.1145/2988240.2988246

Satoshi Hashizume, Kazuki Takazawa, Amy Koike, and Yoichi Ochiai. 2016. Cross-field haptics: push-pull haptics combined with magnetic and electrostatic fields. In ACM SIGGRAPH 2016 Posters (SIGGRAPH ’16). ACM, New York, NY, USA, , Article 30 , 2 pages. DOI: http://dx.doi.org/10.1145/2945078.2945108

フューチャリスタ「落合陽一」,ズームインサタデー,日本テレビ, 2016-09-03

Cross-Field Haptics, Leaked Light Field from everyday material が紹介されました。

Cross-Field Haptics

Leaked Light Field from Everyday Material

求む! 世界を変えるアイデア――若きエンジニアを応援する「ジェームズダイソンアワード」に集まった度肝を抜く製品ベスト5, https://getnavi.jp/digital/222125/, GetNavi web, 2018-1-25

James Dyson Award 2017 国内表彰式セレモニー, http://proengineer.internous.co.jp/content/columnfeature/10125, プロエンジニア, インターノウス株式会社.

James Dyson Award 2017国内審査上位5作品が発表——今年のSXSWでも話題を集めたロボット義足「SuKnee(サニー)」が最優秀賞を獲得, https://thebridge.jp/2017/12/james-dyson-award-2017-unveils-top-5-winners-for-japan-chapter , THE BRIDGE(ザ・ブリッジ), Masaru IKEDA, 2017-12-11.

「SIGGRAPH ASIA 2017 BANGKOK」開催。その見どころを「2018 TOKYO」カンファレンスチェアの安生健一氏が解説, https://cgworld.jp/interview/201712-sigasia2017-dgst.html , CGWORLD.jp, 2017-12-7.

ロボット義足や複数人でVR映像を楽しむスクリーンなど。ダイソンの学生アワード受賞作が勢揃い, https://kaden.watch.impress.co.jp/docs/news/1095579.html , 家電 Watch, 西村 夢音, 2017-12-07.

James Dyson Award 2017: top 20 shortlist announced, http://www.scoop.co.nz/stories/BU1709/S00935/james-dyson-award-2017-top-20-shortlist-announced.htm , Scoop Media, 2017-09-29.

【電子版】ダイソンアワード発表、国内最優秀賞に東大グループのロボット義足(動画あり), https://www.nikkan.co.jp/articles/view/00442524 , 日刊工業新聞 電子版, 2017-09-10.

車いすにAI、VR機能 筑波大生試作 介護負担軽減に期待, 讀賣新聞 茨城県地方版, 2017-12-19

筑波大生 世界で評価 遠隔操作できる車椅子, https://www.tsukuba.ac.jp/public/newspaper/pdf-pr/338.pdf , 筑波大学新聞 第338号, 秋田耕平, 2017-11-06.