Kenta Suzuki

ALUMNI

2015-2017

Education

(このページは卒業当時の情報で,今後は更新されません)
(This page will not be updated in the future.)

筑波大学
情報学群情報メディア創成学類2年

University of Tsukuba
School of Informatics, College of Media Arts, Science and Technology
B2

Profile

未来を創りたい.

物質と情報,水と光が好きです.

Satoshi Hashizume, Akira Ishii, Kenta Suzuki, Kazuki Takazawa, and Yoichi Ochiai. 2018. Trans-scale Playground: An Immersive Visual Telexistence System for Human Adaptation. In The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings (UIST ’18 Adjunct). ACM, New York, NY, USA, 66-68. DOI: https://doi.org/10.1145/3266037.3266103

Satoshi Hashizume, Shinji Sakamoto, Kenta Suzuki, Yoichi Ochiai. (2018) LIVEJACKET: Wearable Music Experience Device with Multiple Speakers. In: Streitz N., Konomi S. (eds) Distributed, Ambient and Pervasive Interactions: Understanding Humans. DAPI 2018. Lecture Notes in Computer Science, vol 10921. Springer, Cham. DOI: https://doi.org/10.1007/978-3-319-91125-0_30

Takazawa, Kazuki, Suzuki Kenta, and Ochiai, Yoichi, (2017), P-69: Leaked Light Field: The Design Method for Natural Material to Display Surface, SID Symposium Digest of Technical Papers, 48, doi: 10.1002/sdtp.11934.

Mose Sakashita, Kenta Suzuki, Keisuke Kawahara, Kazuki Takazawa, and Yoichi Ochiai. 2017. Materialization of motions: tangible representation of dance movements for learning and archiving. In ACM SIGGRAPH 2017 Studio (SIGGRAPH ’17). ACM, New York, NY, USA, Article 7, 2 pages. DOI: https://doi.org/10.1145/3084863.3084869

Ayaka Ebisu, Satoshi Hashizume, Kenta Suzuki, Akira Ishii, Mose Sakashita, and Yoichi Ochiai. 2017. Stimulated percussions: method to control human for learning music by using electrical muscle stimulation. In Proceedings of the 8th Augmented Human International Conference (AH ’17). ACM, New York, NY, USA, , Article 33 , 5 pages. DOI: https://doi.org/10.1145/3041164.3041202

Kazuki Takazawa, Kenta Suzuki, Shinji Sakamoto, Ryuichiro Sasaki, Yoshikuni Hashimoto, and Yoichi Ochiai. 2017. Leaked light field from everyday material: designing material property remained light-field display. In Proceedings of the 8th Augmented Human International Conference (AH ’17). ACM, New York, NY, USA, , Article 5 , 9 pages. DOI: https://doi.org/10.1145/3041164.3041174

Yuzu Saijo, Kenta Suzuki, Nobutaka Ito, Amy Koike, and Yoichi Ochiai. 2016. Human Coded Orchestra: a System for Extemporary Group Singing Performance. In Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology (ACE2016). ACM, New York, NY, USA, , Article 42 , 6 pages. DOI: https://doi.org/10.1145/3001773.3001811

Keisuke Kawahara, Mose Sakashita, Amy Koike, Ippei Suzuki, Kenta Suzuki, and Yoichi Ochiai. 2016. Transformed Human Presence for Puppetry. In Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology (ACE2016). ACM, New York, NY, USA, , Article 38 , 6 pages. DOI: https://doi.org/10.1145/3001773.3001813

Yuzu Saijo, Kenta Suzuki, Nobutaka Ito, Amy Koike, and Yoichi Ochiai. 2016. Human coded orchestra: a system for extemporary group singing performance. In SIGGRAPH ASIA 2016 Posters (SA ’16). ACM, New York, NY, USA, , Article 27 , 1 pages.DOI: http://doi.acm.org/10.1145/3005274.3005296

Kazuki Takazawa, Kenta Suzuki, Shinji Sakamoto, Ryuichiro Sasaki, Yoshikuni Hashimoto, and Yoichi Ochiai. 2016. Leaked light field from everyday material: designing material property remained light-field display. In SIGGRAPH ASIA 2016 Posters (SA ’16). ACM, New York, NY, USA, , Article 7 , 2 pages. DOI: https://doi.org/10.1145/3005274.3005313

Ayaka Ebisu, Satoshi Hashizume, Kenta Suzuki, Akira Ishii, Mose Sakashita, and Yoichi Ochiai. 2016. Stimulated percussions: techniques for controlling human as percussive musical instrument by using electrical muscle stimulation. In SIGGRAPH ASIA 2016 Posters (SA ’16). ACM, New York, NY, USA, , Article 37 , 2 pages. DOI: https://doi.org/10.1145/3005274.3005324

Mose Sakashita, Keisuke Kawahara, Amy Koike, Kenta Suzuki, Ippei Suzuki, and Yoichi Ochiai. 2016. Yadori: mask-type user interface for manipulation of puppets. In ACM SIGGRAPH 2016 Emerging Technologies (SIGGRAPH ’16). ACM, New York, NY, USA, , Article 23 , 1 pages. DOI: http://dx.doi.org/10.1145/2929464.2929478

Keisuke Kawahara, Amy Koike, Mose Sakashita, Kenta Suzuki, Yadori: Mask-type user interface for animatronics, Student Innovation Contest, ACM UIST 2015,  Nov, 2015

Digital Nature Group(岩崎里玖, 佐藤ゆうた, 鈴木一平, 鈴木健太, 篠田篤 , アドバイザー:落合陽一/筑波大学デジタルネイチャー推進戦略研究基盤, Pixie Dust Technologies, Inc.),  エンターテインメント(産業応用)部門 大賞, Silk Fablicator, Asia Digital Art Award FUKUOKA, 2017.12.26. https://adaa.jp/ja/winners/winners2017.html

Mose Sakashita, Keisuke Kawahara, Amy Koike, Ippei Suzuki, Kenta Suzuki, Yoichi Ochiai. CHI2017 Asian CHI Symposium Best Poster/Demo Award Second Prize, Transformed Human Presence for Puppetry, in CHI2017 Asian CHI Symposium, 2017.05.07, http://hci.tokyo/chi2017/

Kazuki Takazawa, Kenta Suzuki, Shinji Sakamoto, Keita Kanai, Yoichi Ochiai. Leaked Light Field, Laval Virtual Award 2016 Interfaces & Multi-purpose equipment, Laval Virtual Award 2016, 2016.03.26

JUNICHI YAMAOKA, SIGGRAPH 2016にみた、10のVR/デジタルファブリケーション最新技術, WIRED, http://wired.jp/2016/09/23/siggraph2016/, 2016-09-23.

落合陽一, 人をラジコンにする、落合陽一最新の魔法(研究)がヤバい, ASCII倶楽部, http://ascii.jp/limit/group/ida/elem/000/001/214/1214587/, 2016-08-23.

Damné Jesús, YADORI: Control de marionetas con tecnología #VR #SIGGRAPH2016, Dessignare Media, http://www.dessignare.com/2016/08/yadori-control-de-marionetas-con.html, 2016-08-14.

Caleb Ward, 11 Things to Look for at SIGGRAPH 2016, RocketStock, https://www.rocketstock.com/blog/11-things-to-look-for-at-siggraph-2016/, 2016-07-11.