Yoichi Ochiai

An exploration in digital techniques to read Ainu textile patterns

Vargas Meza, X., Zhang, Z. and Ochiai, Y. (2025), "An exploration in digital techniques to read Ainu textile patterns", Journal of Cultural Heritage Management and Sustainable Development, Vol. ahead-of-print No. ahead-of-print. https://doi.org/10.1108/JCHMSD-05-2022-0083

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A systematic review of digital transformation technologies in museum exhibition

Jingjing Li, Xiaoyang Zheng, Ikumu Watanabe, Yoichi Ochiai. A systematic review of digital transformation technologies in museum exhibition. Computers in Human Behavior. Volume 161, 2024, 108407. ISSN 0747-5632, https://doi.org/10.1016/j.chb.2024.108407.

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SIGGRAPH : U : Crossed half-silvered Mirror Array: Fabrication and Evaluation of a See-Through Capable DIY Crossed Mirror Array

Kensuke Katori, Kenta Yamamoto, Ippei Suzuki, Tatsuki Fushimi, and Yoichi Ochiai. 2024. SIGGRAPH : U : Crossed half-silvered Mirror Array: Fabrication and Evaluation of a See-Through Capable DIY Crossed Mirror Array. In ACM Student Research Competition 2023 (ACM SRC 2023). Association for Computing

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Can AI Generated Ambrotype Chain the Aura of Alternative Process?

Chinatsu Ozawa, Tatsuya Minagawa, and Yoichi Ochiai. 2024. Can AI Generated Ambrotype Chain the Aura of Alternative Process? In SIGGRAPH Asia 2024 Art Papers (SA '24). Association for Computing Machinery, New York, NY, USA, Article 3, 1–13. https://doi.org/10.1145/3680530.3695434

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Conditional neural holography: a distance-adaptive CGH generator

Yoto Asano, Kenta Yamamoto, Tatsuki Fushimi, Yoichi Ochiai. (2024). Conditional neural holography: a distance-adaptive CGH generator. arXiv e-prints, 13pages, URL:https://arxiv.org/abs/2411.04613

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See-Through Face Display: Enabling Gaze Communication for Any Face—Human or AI

Kazuya Izumi, Ryosuke Hyakuta, Ippei Suzuki, and Yoichi Ochiai. 2024. See-Through Face Display: Enabling Gaze Communication for Any Face—Human or AI. In SIGGRAPH Asia 2024 Technical Communications (SA '24). Association for Computing Machinery, New York, NY, USA, Article 27, 1–4. https://doi.org/10.1

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Low Vision Boxing: Participatory Design of Adaptive Kickboxing Experiences with Low Vision Person

Ayaka Tsutsui, Kenta Yamamoto, Yinan Zhao, Ippei Suzuki, Kengo Tanaka, and Yoichi Ochiai. 2024. Low Vision Boxing: Participatory Design of Adaptive Kickboxing Experiences with Low Vision Person. In Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS

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Establishing a Community-Driven Digital Library for the Visually Impaired

Tomoya Matsumura, Ryo Iijima, Takahiro Miura, Masaki Matsuo, and Yoichi Ochiai. 2024. Establishing a Community-Driven Digital Library for the Visually Impaired. In Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '24). Association for Computing

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