The Digital Nature Group led by Assistant Prof. Yoichi Ochiai envisions Digital Nature, which is the natural environment consists of seamless combination of computational resources and non-computational resources. Towards the Digital Nature, we explore the interdisciplinary areas which is the overlapped with Computer Science, Physics, Biology, Wave Engineering, Material Science, Interaction, Usability, Art Expression, and Design. We aim to develop novel computational environments, to think over the Digital Culture, and to invent technical elements in every process of these conceptual exploration towards Digital Nature era.
One of the main topic of our research interests is the Computational Fields which is the field of physical quantities calculated and generated by the computer resources. In past 20 years, HCI and Graphics researches focused on the atom and bits, different from them we focused on the fields which exist between atom and bits. The concept of computational fields includes many fields; potential fields by light, magnetism, sound, Radio waves, etc, smart environments for humans, and human activities from macro-view. We aimed to explore the same characteristic between different fields as the knowledge of computer science.
Human Computation / Protein Computers
One of the main topic of our research interests is the Human Computation and Other Computation methods with living things. Lives naturally compute their actions and these protein based computations have many similarity with silicon computers. These computational methods on Human and livings will fill the gaps between Machine, Human and Livings. They will provide many alternatives between these criteria. We envision these protein based computational resources organized and coordinated by computational environments towards the Digital Nature.
One of the main topic of our research interests is the methods to build the Computational Materials that is computationally generated and dynamically controlled its forms and material properties. These materials will fill the gaps between Materiality and Virtuality and will provide many alternatives between these criteria. We envision these materials will cover our circumstances in the ecosystem of Digital Nature.